

Again if you are going to do a sequel you have to make it original, otherwise you just get Pokemon all over again.

You'll notice a big difference between Haseo and Tsukasa, which is something I found worked well. I recall in SIGN the only one who really changed was Tsukasa. It's amazing to see the changes all the characters go through, as the series progresses, which made them much more dynamic foil characters. I was able to care about them on such personal levels. Like with SIGN I felt captivated and relatable to every character. The story dwells much more into the dark human psyche of our personal demons, and can show every character has a purpose for playing 'The World' that to me is the darker end of why people like to play games for hours on end. But again I felt it was far better to keep on the darker side of the story line, which is why SIGN captivated me in the first place. I can't say I liked Legend straying so far from it's roots (heh no pun intended) of it's predecessor of SIGN, though it's certainly understandable why.

hack//Roots goes back to the darker more somber story line after it's campy epilogue-like predecessor.

hack//SIGN and that was good for those, but it was time for a change. hackers was great and so was the story and drama of Tsukasa in. Bringing in all new characters, giving the classic 'The World' a make over with all new classes was the change needed. While it re-introduced the story of the mystic 'Key of the Twilight' as explored in. hack in general with out going over the SAME OLD STORY. In terms of the story it struck a fine balance of keeping in the nature of. My favorite has and probably will always be SIGN but I found roots to be very enjoyable at the least. And it's sad it's kind of bashed, because Roots was a really good installment in the. hack//Roots is a fine sequel that's kind of bashed because of the plug-in-nature relationship to the.
